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Super Mario Chronicles!

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Post by Wolfgator 2008-11-21, 12:59 am

Alright, here is what i need you guys to do for the game. The engine is at the bottom, but when you have finished updating the engine, post it in this topic. ALWAYS use the most recent engine! happy

Programmers: You must create or program these.
* Create bouncy mushrooms like the ones in NSMB.
* Program a boss battle, preferably like Bowser JR. in NSMB.
* Create new powerups like bob-omb, boomerang and bee mario.
* Custscenes, PM me for more information of the story line available.

Level designers: Design levels of the following genre.

* Mushroom Way - an ordinary grass level, it is very basic.
* Goomba Beach - COMPLETED!
* Coastal Caverns - A dark, puzzling cavern with some traps.
* Mountain Horizon - A mountain level that scrolls up not right.
* Tropical Oasis - A grass/desert level with a lot of enemies.
* Vanilla plains - A massive desert with traps and lots of enemies.
* Fort Koopa - A castle with lots of enemies and traps everywhere.
* Forest OF Illusions - A dark forest with a heap of enemies.
* Fort Thwomp - A big castle with lava at the bottom and traps.

Beta Testers: Check for glitches in programming and test the levels.
* Make sure the level is possible and not glitchy.
* Make sure the coding works and does not lag or glitch
* Search for any bugs or irrelevant problems in the engine.

Engine: http://www.mediafire.com/?sharekey=361fa37c66e68f19d2db6fb9a8902bda


Last edited by Nappse on 2008-11-21, 7:59 pm; edited 1 time in total
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Post by Guest 2008-11-21, 1:04 am

sounds AWESOME :o
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Post by Wolfgator 2008-11-21, 1:05 am

Thanks! :icon_razz:
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Post by Admin (DD/Jango) 2008-11-21, 9:44 am

wheres the engine to start with?
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Post by DaggerHog 2008-11-21, 12:41 pm

i want to design a level for your game, but my level design skills suck. :icon_razz:
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Post by Wolfgator 2008-11-21, 8:01 pm

So, are we going to start? I've updated the engine in the first post with a new level.
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Post by Guest 2008-11-21, 8:29 pm

I'll start designing, I'll start with Mushroom Way.
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Post by Guest 2008-11-21, 8:31 pm

uh Nappse...NOTICE: No servers are currently available with the requested data on them. Please retry your request in a moment.
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Post by Guest 2008-11-21, 8:33 pm

I could do a boomerang.
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Post by Guest 2008-11-21, 8:39 pm

If your using Hello Engine 3, I can't be a tester. No pro.
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Post by Guest 2008-11-21, 8:44 pm

intro is glitched.
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Post by Damian 2008-11-21, 8:47 pm

I caught a major glitch, and its uploading to youtube, I'll edit the post when its done.

EDIT:
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Post by Guest 2008-11-21, 8:54 pm

I got 1/8 of the level done, but I'll work later, because designing is boring.
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Post by Wolfgator 2008-11-25, 4:47 am

Thanks, and that isn't a glitch, i just added the placement at the wrong place.
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Post by BTGames 2008-11-25, 7:58 pm

I'll check it out later. Looks promising!
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Post by Wolfgator 2008-11-26, 12:35 am

Thank you.
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Post by Guest 2008-11-26, 10:16 am

I love level designing! Do you got a level editor engine? Oh jeez... I'll make about 60000000000 levels!
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Post by Axle 2008-12-06, 1:03 am

I am PRO at level design... if you are still working on this, that is. I can start whenever, and my skills lend mostly to really mind boggling levels, you know, seemingly impossible, sorta. Not E13 though, its a linear game for a reason
Spoiler:
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Post by Wolfgator 2008-12-06, 3:12 am

Dude, please help me!
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Post by Axle 2008-12-06, 1:54 pm

Can do, I sent you a PM, check your inbox. =D
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Post by Axle 2008-12-06, 4:14 pm

* Mushroom Way - an ordinary grass level, it is very basic. *almost done*
* Goomba Beach - COMPLETED! *good job whoever did this one*
* Coastal Caverns - A dark, puzzling cavern with some traps.
* Mountain Horizon - A mountain level that scrolls up not right.
* Tropical Oasis - A grass/desert level with a lot of enemies.
* Vanilla plains - A massive desert with traps and lots of enemies.
* Fort Koopa - A castle with lots of enemies and traps everywhere.
* Forest OF Illusions - A dark forest with a heap of enemies.
* Fort Thwomp - A big castle with lava at the bottom and traps.
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Post by Wolfgator 2008-12-06, 6:05 pm

Cool, thanks. And i already made Goomba Beach.
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Post by Axle 2008-12-06, 9:05 pm

* Mushroom Way - an ordinary grass level, it is very basic. *almost done*
* Goomba Beach - COMPLETED!
*good job whoever did this one*
* Coastal Caverns - A dark, puzzling cavern with some traps. *somewhat finished*
* Mountain Horizon - A mountain level that scrolls up not right. *finished*
* Tropical Oasis - A grass/desert level with a lot of enemies.
* Vanilla plains - A massive desert with traps and lots of enemies.
* Fort Koopa - A castle with lots of enemies and traps everywhere.
* Forest OF Illusions - A dark forest with a heap of enemies.
* Fort Thwomp - A big castle with lava at the bottom and traps.
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Post by Wolfgator 2008-12-06, 10:00 pm

Thank you, i'll be looking forward to level 3.
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Post by Axle 2008-12-07, 12:33 am

The mountain was very easy to do. The caverns are different though, they wind around and loop in wierd places... =D
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